how to get mouse position on window sfm;
sf::Vector2i position = sf::Mouse::getPosition(window); // position will contain the x and y of your mouse position.x >> 0 position.y >> 0
Here is what the above code is Doing:
1. We create a variable called position and set it equal to the position of the mouse.
2. We then set the x and y of the position variable to 0.
3. We then set the x and y of the position variable to 0.