how to add ground Check in unity 3d 1

how to add ground Check in unity 3d

isGrounded = Physics.CheckSphere(groundCheck.position, groundDistance, groundMask);

Here is what the above code is Doing:
1. We create a sphere at the position of the groundCheck object.
2. We check if the sphere is colliding with the groundMask.
3. If it is, we set isGrounded to true.

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